The History of Loot Systems and Itemization in RPGs

Loot systems have been an essential part of RPGs since the genre’s earliest days, shaping how players progress, strategize, and engage with the game world. In the slot mahjong 1980s, loot primarily consisted of simple stat-boosting items like swords, armor, and potions. Early titles such as Wizardry and Ultima introduced rare items that could drastically…

The History of Loot Systems and Itemization in RPGs